更新记录

1.0.0(2026-10-22) 下载此版本

本项目仅开源 uni-app 用户端,基于 Vue3,适配网页和微信公众号。用 HBuilderX 导入本目录即可运行。


平台兼容性

uni-app(3.8.7)

Vue2 Vue3 Chrome Safari app-vue app-nvue Android iOS 鸿蒙
- √ √ - - - √ √ -
微信小程序 支付宝小程序 抖音小程序 百度小程序 快手小程序 京东小程序 鸿蒙元服务 QQ小程序 飞书小程序 小红书小程序 快应用-华为 快应用-联盟
√ - - - - - - - - - - -

其他

多语言 暗黑模式 宽屏模式 蒸汽模式
× × √ ×

旅游用户端

开源说明

本项目仅开源 uni-app 用户端,基于 Vue3,适配网页和微信公众号。用 HBuilderX 导入本目录即可运行,供学习研究。

能在哪些地方使用

普通游客、本地居民可以在电脑或手机的网页里使用,也可以在微信里打开网页使用。商家也可以在同一套用户端里申请入驻、管理自己的门店和订单。

底部有三个主入口:首页、订单、我的。

对接了哪些第三方

下面这些是用户日常能直接感受到的外部服务,不是技术名词堆砌:

  • 腾讯地图:自动识别当前城市;搜索附近景区、美食、停车场;在地图上选门店位置;看路线;一键打开手机里的地图去导航。
  • 微信支付:订酒店、买商品、交商户保证金、给钱包充值时,可以走微信支付。在手机网页上,需在微信里打开,并用公众号相关账号,才能出现微信支付。
  • 支付宝:同样用于下单付款、充值和交保证金。
  • 钱包余额:平台自己的余额支付,钱不够会提示换微信支付或支付宝。
  • 手机短信验证码:登录、注册、找回密码时,会往手机号发验证码(由服务端发送)。
  • 企业微信客服:后台若配好了,可跳到企业微信和客服聊天;小程序里会走微信提供的企业微信客服入口。
  • 电话客服:可直接拨打后台配置的客服电话。
  • 个人微信客服:可复制客服***,或扫客服二维码添加。
  • 平台在线客服:登录后可在 App 里和平台客服即时发消息。
  • 豆包人工智能:首页有 AI 助手,可咨询旅游问题,并按回答跳到对应页面。
  • 手机系统能力:获取定位、打开系统地图导航、拨打电话、复制单号和***、从相册选头像和证件照片。

说明:登录页有「微信登录」入口,当前会提示改用手机号登录,还不能直接用微信一键登录。

游客能做什么

打开软件先看到什么

  • 自动定位当前城市,也可以自己选目的地。
  • 顶部能搜索景点、酒店、美食等。
  • 有轮播广告,点进去可跳到对应内容。
  • 有一排快捷入口(酒店、线路、景区、活动、非遗、地图等,具体以后台配置为准)。
  • 有滚动公告,可进公告列表和公告详情。
  • 首页按分类展示推荐内容:酒店、线路、景区、活动、非遗等,能看到封面、名称、地址、价格、标签。
  • 下拉可刷新首页。
  • 右下角可进「美食地图」和「AI 助手」。

订酒店

  • 看酒店列表和酒店详情(图片、地址、设施、介绍)。
  • 看房型、价格、全部评价。
  • 选入住日期、离店日期、间数。
  • 填写入住人真实姓名(需和证件一致)、联系人和手机号,可写备注(比如晚到)。
  • 入住前 1 天晚上 6 点前可免费取消(页面上有预订须知)。
  • 到店出示核销码或二维码办理入住,也可给商家打电话、看地图导航。
  • 订单状态大致包括:待入住、已入住/已完成、已取消、已退款。

预约旅游线路

  • 看线路列表、线路详情、几天几晚、途经景点、行程安排、所属门店。
  • 选出行日期、出行人数,填写预约人、同行人和身份证信息。
  • 页面会提示集合点,出发前可能短信通知具体位置。
  • 出行前 1 天晚上 6 点前可免费取消或改期。
  • 出行当天向旅行社出示核销码。
  • 订单状态大致包括:待支付、待出行、已完成、已取消、已退款。
  • 可查看门店、联系商家、申请退款。

看景区、报名活动

  • 看景区列表和景区详情。
  • 看活动详情,选日期和人数后确认预约。
  • 活动也可能是到现场再交费,页面会说明。

订餐和本地美食

  • 食堂预约:选日期提交预约,之后在「餐饮预约」里看记录和详情,待处理数量会在「我的」里提示。
  • 卤鹅等本地商家:看商家详情、全部菜品、菜品详情,再确认订单。

买非遗商品、了解非遗

  • 看非遗介绍、非遗名录。
  • 看非遗好店和好店详情。
  • 看非遗好物、商品详情、全部评价。
  • 下单时选收货地址,可新增、编辑地址。
  • 商家发货后可看物流公司、运单号、物流轨迹,可复制单号、确认收货。
  • 好物订单状态大致包括:待发货、待收货、已完成。

出行和地图

  • 地图服务里可切换:地图导航、美食地图、停车通行等。
  • 能在腾讯地图上找附近点、看位置、规划路线,并打开手机地图导航过去。
  • 公共交通:看线路、时刻表、沿途站点、公交车大概在哪个位置。

搜索和公告

  • 统一搜索景点、酒店、美食等内容。
  • 看平台公告列表和公告详情。

付钱怎么付

  • 下单后弹出支付窗口,可选:余额、微信支付、支付宝(按当前打开方式显示,不是每种环境都有微信支付)。
  • 可先选一张优惠券再付款。
  • 余额不够会提示换其他方式。
  • 支付成功后订单生效;没付完可在订单里继续「去支付」。

优惠券和钱包

  • 领券中心领券,我的优惠券里查看已领的券。
  • 钱包可充值(微信或支付宝)、提现、绑定提现账号、看资金明细和提现记录。
  • 资产中心里可看收藏,按酒店、线路、景区等分类筛选,也可取消收藏。

邀请朋友赚钱

  • 邀请好友、看我的团队、看收益明细。
  • 登录、注册时可填邀请码;从分享链接进来也会带上邀请关系。

账号和设置

  • 手机号 + 短信验证码登录(没注册过会自动注册)。
  • 手机号 + 密码登录。
  • 单独注册、忘记密码并重置。
  • 登录前需同意用户协议、隐私政策。
  • 个人中心改头像、改昵称(手机号一般不能随意改)。
  • 设置中心:帮助、协议、关于、退出登录。
  • 可申请注销账号,提交后由平台审核,通过后不能再登录。

订单里还能做什么

  • 订单分成三大类:好物订单、酒店订单、线路预约,每类再按状态筛选。
  • 可复制订单号、看核销码、联系客服、联系商家、导航到店。
  • 待付款可取消或继续支付。
  • 符合条件可申请退款;线路退款有专门弹窗。
  • 完成后可打分、写评价、再订一次。
  • 非遗商品可看物流详情。

消息、客服、帮助

  • 「我的」里有消息入口,未读数量会提示。
  • 客服中心按后台配置,可能是:打电话、***、企业微信、或平台在线聊天。
  • 帮助中心看常见问题。
  • 意见反馈可提交建议或投诉。
  • AI 助手用豆包回答旅游相关问题。

商家能做什么

  • 在「我的」里申请商户入驻,选经营类型(酒店、餐饮、旅游线路、非遗等)。
  • 用地图点选门店真实位置,上传资质照片,提交后看审核结果。
  • 审核通过后进入商户中心:看待处理订单、核销顾客核销码、改商户信息。
  • 缴纳保证金(微信、支付宝或余额),之后可申请退保证金。
  • 商户钱包:看资金、提现、绑定收款方式、看资金明细和提现明细。
  • 酒店商家:管房间、客房标准、装修门店介绍、处理订单。
  • 餐饮商家:管菜品、装修门店介绍、处理订单。
  • 线路商家:管路线、看出行人信息、装修介绍、处理订单。
  • 非遗商家:管商品、填写发货物流、装修介绍、处理订单。

体验

体验地址:https://lvyouwl.xianmaxiong.com

技术栈

端 技术
用户端 uni-app + Vue3

运行

这份代码已经接到线上体验环境,不用改任何配置,打开后直接运行即可。

开始前请准备

  1. 一台 Windows 电脑(苹果电脑也可以,步骤差不多)。
  2. 下载并安装 HBuilderX(官方用来打开这类项目的软件):
    打开浏览器,搜索「HBuilderX 官网」,进入 https://www.dcloud.io/hbuilderx.html,下载「正式版」,安装后打开。
  3. 建议再装一个 Chrome 浏览器,用来打开运行后的页面。

第一步:拿到文件夹

  1. 如果你收到的是压缩包(例如 zip),先右键「解压到当前文件夹」或「解压到指定文件夹」。
  2. 解压后,请找到名字叫 旅游 的文件夹。里面应该能看到 pages.json、App.vue、common 等文件。
  3. 记住这个文件夹在电脑上的位置,后面要选中它。不要只打开里面某一个文件。

第二步:用 HBuilderX 打开整个项目

  1. 打开已经安装好的 HBuilderX。
  2. 点左上角 「文件」→「打开目录」(有的版本也叫「从本地打开」)。
  3. 选中刚才的 旅游 文件夹,确定。
  4. 左侧出现一长串文件名,就说明打开对了。如果左侧是空的,说明选错了文件夹,请重新选带 pages.json 的那一层。

第三步:用浏览器运行

  1. 在 HBuilderX 顶部菜单点 「运行」→「运行到浏览器」→「Chrome」。
  2. 第一次可能会提示安装浏览器运行插件,点允许或安装,等它装完再重新点一次运行。
  3. 电脑会自动弹出一个网页。出现首页、底部「首页 / 订单 / 我的」,就说明运行成功了。
  4. 如果浏览器问能不能获取位置,点「允许」,首页才能显示当前城市。
  5. 不要关 HBuilderX,关了网页可能会断开。

常见情况说明

  • 点了运行没反应:确认打开的是整个 旅游 文件夹,不是只打开了一个页面文件。
  • 浏览器打开了但是花屏、一直转圈:等十几秒;仍不行就关掉网页,在 HBuilderX 里再点一次运行。
  • 页面是空的、提示加载失败:检查电脑能否打开体验地址 https://lvyouwl.xianmaxiong.com ;如果这个网页本身打不开,用户端也会没数据。
  • 地图不显示或定位失败:需要腾讯地图的钥匙(项目里已预填,有过期或额度用完的可能)。学习看页面时可以先忽略地图。
  • 微信支付、支付宝点了没反应:需要商家自己的支付账号,这份开源代码一般只能看到支付按钮,不能真的完成收款。
  • 客服、短信验证码收不到:这些依赖服务端和第三方账号,界面可以点,功能不一定通。

第一次建议怎么验收

  1. 按第三步在 Chrome 打开。
  2. 能看到首页轮播、底部三个按钮。
  3. 点「我的」,能看到登录入口。
  4. 再点「订单」,能进入订单页。
    做到这里,就说明「这份用户端代码已经在你电脑上跑起来了」。

隐私、权限声明

1. 本插件需要申请的系统权限列表:

无

2. 本插件采集的数据、发送的服务器地址、以及数据用途说明:

插件不采集任何数据

3. 本插件是否包含广告,如包含需详细说明广告表达方式、展示频率:

无

许可协议

GNU LESSER GENERAL PUBLIC LICENSE Version 3, 29 June 2007

Copyright (C) 2007 Free Software Foundation, Inc. http://fsf.org/ Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed.

This version of the GNU Lesser General Public License incorporates the terms and conditions of version 3 of the GNU General Public License, supplemented by the additional permissions listed below.

  1. Additional Definitions.

    As used herein, "this License" refers to version 3 of the GNU Lesser General Public License, and the "GNU GPL" refers to version 3 of the GNU General Public License.

    "The Library" refers to a covered work governed by this License, other than an Application or a Combined Work as defined below.

    An "Application" is any work that makes use of an interface provided by the Library, but which is not otherwise based on the Library. Defining a subclass of a class defined by the Library is deemed a mode of using an interface provided by the Library.

    A "Combined Work" is a work produced by combining or linking an Application with the Library. The particular version of the Library with which the Combined Work was made is also called the "Linked Version".

    The "Minimal Corresponding Source" for a Combined Work means the Corresponding Source for the Combined Work, excluding any source code for portions of the Combined Work that, considered in isolation, are based on the Application, and not on the Linked Version.

    The "Corresponding Application Code" for a Combined Work means the object code and/or source code for the Application, including any data and utility programs needed for reproducing the Combined Work from the Application, but excluding the System Libraries of the Combined Work.

  2. Exception to Section 3 of the GNU GPL.

    You may convey a covered work under sections 3 and 4 of this License without being bound by section 3 of the GNU GPL.

  3. Conveying Modified Versions.

    If you modify a copy of the Library, and, in your modifications, a facility refers to a function or data to be supplied by an Application that uses the facility (other than as an argument passed when the facility is invoked), then you may convey a copy of the modified version:

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  4. Object Code Incorporating Material from Library Header Files.

    The object code form of an Application may incorporate material from a header file that is part of the Library. You may convey such object code under terms of your choice, provided that, if the incorporated material is not limited to numerical parameters, data structure layouts and accessors, or small macros, inline functions and templates (ten or fewer lines in length), you do both of the following:

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    You may convey a Combined Work under terms of your choice that, taken together, effectively do not restrict modification of the portions of the Library contained in the Combined Work and reverse engineering for debugging such modifications, if you also do each of the following:

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    1) Use a suitable shared library mechanism for linking with the Library. A suitable mechanism is one that (a) uses at run time a copy of the Library already present on the user's computer system, and (b) will operate properly with a modified version of the Library that is interface-compatible with the Linked Version.

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